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Peryton

Medium monstrosity, chaotic evil
Armor Class 13 (natural armor)
Hit Points 33 (6d8+6) 6d8+6
Speed 20ft Fly: 60ft

STR
16 +3
DEX
12 +1
CON
13 +1
INT
9 -1
WIS
12 +1
CHA
10 0

Skills Perception +5
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses passive Perception 15
Languages understands Common and Elvish but can't speak
Challenge 2 (450 XP)


Dive Attack. If the peryton is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 9 (2d8) damage to the target.   Flyby. The peryton doesn't provoke an opportunity attack when it flies out of an enemy's reach.   Keen Sight and Smell. The peryton has advantage on Wisdom (Perception) checks that rely on sight or smell.


Actions

Multiattack. The peryton makes one gore attack and one talon attack.   Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.   Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.


 

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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

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