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Fiendish Snake, Small Viper in Dungeons & Dragons 3.5

Fiendish Snake, Small Viper - CR: 1/2
SpeciesReptile
SubspeciesSnake
SizeSmall
TypeMagical Beast (Extraplanar)
Hit Dice1d8+2 (6 hp)
Speed20 ft. (4 squares), climb 20 ft., swim 20 ft.
AbilitiesStr 6, Dex 17, Con 11, Int 3, Wis 12, Cha 2
Special QualitiesScent, Darkvision 60 ft., Resistance to cold, and fire 5, Spell resistance 6
EnvironmentTemperate marshes in an evil-aligned plane
OrganizationSolitary
TreasureNone
AlignmentAlways evil (any)
Advancement-
Level Adjustment-
Skills
Balance +11, Climb +11, Hide +11, Listen +7, Spot +7, Swim +8
Feats
Improved Initiative, Weapon Finesse
Combat
Initiative+7
Armor Class (AC)17 (+1 size, +3 Dex, +3 natural),, touch 14, flat-footed 14
Base Attack+0
AttackBite +4 melee (1d2 plus poison)
Full AttackBite +4 melee (1d2 plus poison)
Space/Reach5 ft./5 ft.
Special AttacksPoison, Smite Good 1/day
SavesFort +4, Ref +5, Will +1
Description
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.

Skills: Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

COMBAT
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Viper snakes rely on their venomous bite to kill prey and defend themselves.

Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are Consitution-based.

Size: Small Fort DC: 12

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