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Riding Lizard (Swamp) in Dungeons & Dragons 5e

Riding Lizard (Swamp)

Large beast, unaligned
Armor Class 12 (natural armor)
Hit Points 45 6d10+12
Speed 40ft Swim: 50ft

STR
14 +2
DEX
12 +1
CON
14 +2
INT
2 -4
WIS
12 +1
CHA
5 -3

Saving Throws Dex +3
Skills Perception +4
Condition Immunities Poison
Senses Darkvision 60 ft, passive Perception 14
Challenge 1


Hold Breath The lizard can hold its breath for 20 minutes.   Sunlight sensitivity While in sunlight, the riding lizard has disadvantage on attack rolls, as well as wisdom (Perception) that rely on sight.


Actions

Multiattack Lizard makes one Bite and one Slam attack.   Bite Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit 11 (2d8+2) piercing damage.   Slam Melee weapon attack. +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage.


 

Riding lizard is a domesticated version of the giant lizards of Underdark used as mounts. However, after successful trade relations with Eilistrean drow society, people in swamps of Lokinanda have bred riding lizards of underdark to their swamp-living giant lizard cousins to make a variation more fit to the wetland enviroment.   Riding lizards of swamp variety are 6 metres from head to tail, half of that is tail. Lizards are usually two colored, colors getting lighter towards the stomach, but otherwise darkly colored. Mostly they appear in hues of brown, green, orange and yellow, though sometimes black individuals are met. They often have stripes or other markings as camouflage.

Lizards are mostly found in swamps, wetlands and bogs


CreditsThis helpful post on Imgur was edited for this beast: https://imgur.com/y6gWZQmThank you for the original creator!

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