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Baklunag (Necromancer 3) in Dungeons & Dragons 3.5

Baklunag (Necromancer 3) - CR: 3
SpeciesHuman
SizeMedium
TypeHumanoid (Human) [Pisces]
Hit Dice3d4+3 (34 hp)
Speed30'
AbilitiesStr 12, Dex 15, Con 12, Int 19, Wis 19, Cha 12
Special QualitiesCold Resistance 5, Summon Familiar
EnvironmentThe Cold Marshes (Cold Stone Keep)
OrganizationUnique (with Fingers of Iuz)
Treasure(M) Dagger, (M) Light Crossbow, 14 bolts, Wand of Ray of Enfeeblement (44 charges), 2 Potions of Cure Light Wounds, Potion of Blur, Scroll of Invisibility (2nd), Scroll of Shield, Everburning Torch, Spellbook, Spell Components Pouch, Backpack, Bedroll, 5 Candles, Cold Weather Outfit, Vial of Ink (1), Inkpen, Parchment (5), Trail Rations (5 days), Waterskin, 5 gp
AlignmentNE
AdvancementBy character class
Level Adjustment-
Skills
Concentration +7, Knowledge (arcana) +10, Knowledge (religion) +10, Knowledge (the planes) +10, Perception +7, Spellcraft +12
Feats
Alertness (when within reach of Morlak), Improved Initiative, Point Blank Shot, (B) Scribe Scroll, Spell Focus (necromancy)
Combat
Initiative+6
Armor Class (AC)1 (15) [+1 base, +2 dex]; Flat-footed 1  
Base Attack+5%/+10% [+1]
Full Attack(M) Dagger +15% [+1] OR (M) Light X-bow +20%
Space/Reach5 ft./5 ft.
Special AttacksSpells, Water Domain Spells
SavesFort +3, Ref +3, Will +8
Description
Barred Schools: Baklunag can't cast spells from the Enchantment and Evocations schools of magic.

Specialized School: Baklunag is specialized in the Necromancy school of magic. He gains one extra Necromancy spell per level and gains a +2 bonus on Spellcraft checks relating to Necromancy.

Spells Per Day: 1st (3+S) - Color Spray, Grease, Hold Portal, Chill Touch; 2nd (2+S) - Mirror Image, Spectral Hand, Ghoul Touch

Familiar: Baklunag has a bat familiar named Morlak.

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