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Raised by Wolves in Dungeons & Dragons 5e

Raised by Wolves

As a child, you became separated from your parent or guardian. Instead of ignoring or eating you, a unique creature or pack of creatures took you in, raising you as one of your own. The exact creature type is up to you and your DM, but suggestions include bear, chimera, dragon, griffon, tyrannosaurus rex, and wolf.   Life with your “adopted” family was not easy, as you never quite fit in. Nevertheless, you were taught to thrive in their uncivilized world. Since then, you’ve realized your true heritage and have returned to civilization. This could have been by force or choice, yet you still carry what many deem monstrous tendencies.

Skill Proficiencies Animal Handling, Survival
Equipment A simple weapon from your life before and a memento to remind you of the creature(s) which raised you, a set of traveler's clothes, and a belt pouch containing 5 gp.

Features

Feature: Family Friend

When you encounter a creature of the same type as your adopted family, you can comprehend and verbally communicate with the creature. The knowledge and awareness of the creature is limited to their intelligence, but they generally will engage before attacking. You might be able to persuade the creature to do small favors for you, at the DM's discretion.

Suggested Characteristics

When you left your adoptive parents and returned to the civilized world, you had a tough time adapting. You are restless in town, longing to feel the thrill of the hunt and surviving in the wilderness.

Traits

d8Personality Trait
1Looking deep into my eyes is a challenge for dominance.
2I don't like bathing or being wet.
3I would rather spend time in the stables with the animals.
4I like to take long sniffs when I meet someone new.
5I don't like to wear restricting clothing.
6I often uses sounds like my adopted parents instead of speaking.
7Normal everyday cookware is fascinating.
8I'd rather eat with my hands.

Ideal

d6Ideal
1Freedom. After returning to civilization, I've come to understand the ridiculousness of their laws.
2Savage. I so no mercy for the weak. They would do the same if they could.
3Family. Everything I do, I do for my pack.
4Power. The civilized world thinks I am broken. I will make their fear a reality.
5Good. Thanks to my upbringing, I hope to become an ambassador and spread prosperity to all.
6Protection. Those with and without fangs and claws deserve a good life.

Bond

d6Bond
1I want to experience everything I missed in the wild.
2I'm hiding from my adoptive parents.
3I study my companions on how to behave appropriately in public.
4I would do anything for my adoptive family.
5I must rescue one of my adoptive family members from certain death.
6When I see a creature resembling my adoptive family I must help it no matter what.

Flaw

d6Flaw
1Big cities make me nervous.
2I would rather fight than argue.
3I have lost a social filter and will say whatever pops into my head.
4I like to eat my food raw.
5I take what I want, whenever I want to survive.
6I don't respect anyone I can easily beat in a fight.


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