| d10 | Magical Event |
| 01 | You were charmed or frightened by a spell. |
| 02 | You were injured by the effect of a spell. |
| 03 | You witnessed a powerful spell being cast by a cleric, a druid, a sorcerer, a warlock, or a wizard. |
| 04 | You drank a potion (of the DM's choice). |
| 05 | You found a spell scroll (of the DM's choice) and succeeded in casting the spell it contained. |
| 06 | You were affected by teleportation magic. |
| 07 | You turned invisible for a time. |
| 08 | You identified an illusion for what it was. |
| 09 | You saw a creature being conjured by magic. |
| 10 | Your fortune was read by a diviner. Roll twice on the Life Events table, but don't apply the results. Instead, the DM picks one event as a portent of your future (which might or might not come true). |
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