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Oath of Christmas Spirit in Dungeons & Dragons 5e

Oath of Christmas Spirit

Paladin Class: Sacred Oath

Oath of Christmas Spirit Tenets

Paladins who swear this oath devote themselves to the following tenets.  
Give Generously
Be generous without expecting something in return. The act is a reward in itself.  
Spread Joy
Spread happiness and hope in your journeys. Act kindly to those in need.  
Believe in Others
Be optimistic and treat everyone you meet fairly. Become a beacon for those in darkness.  

Oath Spells

3rd-level Oath of Christmas Spirit feature   You gain oath spells at the paladin levels listed in the Oath of Christmas Spirit table.

Oath of Christmas Spirit Spells

Paladin Level Spells
3rd bless, sleep
5th healing spirit, zone of truth
9th beacon of hope, fly
13th fabricate, locate creature
17th animate objects, scrying
 

Channel Divinity

3rd-level Oath of Christmas Spirit feature   You gain the following Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.  
Holly Jolly
As a reaction, you can choose a willing creature you can see within 30 feet of you and transfer a beneficial spell affecting you to the creature. Transferred effects can include ones you cast with a range of self. If the spell effect requires concentration, you or the creature that cast it must maintain concentration on it or the effect ends. After 1-minute, the beneficial spell effect is transferred back if it has not ended.  
Naughty or Nice
As a bonus action, choose a creature you can see within 60 feet. You identify the creature's alignment by quickly checking the naughty or nice list.  

Aura of Generosity

7th-level Oath of Christmas Spirit feature   You emanate an aura that fills you and your companions with goodwill. When you and any creature of your choice within 10 feet of you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to your Charisma modifier.   At 18th level, the range of this aura increases to 30 feet.  

Ho, Ho, Ho

15th-level Oath of Christmas Spirit feature   When you use your Divine Sense, as part of the action you can attempt to call all or some of the creatures you detect to you so they can share what they want for Christmas. Each creature you choose that you detect must succeed on a Wisdom saving or be compelled to move toward you on their next turn. A creature isn't compelled to move into an obviously deadly hazard, such as a fire pit, but it will provoke opportunity attacks to move closer to "Santa".   If a creature's saving throw is successful or the effect ends for it, the creature is immune to this feature for the next 24 hours.  

Season's Greetings

20th-level Oath of Christmas Spirit feature   You can empower yourself in the name of the Christmas Spirit. As a bonus action, you gain the following benefits for 1-minute.
  • You gain truesight with a range of 120 feet.
  • You can use your Holly Jolly feature without using your Channel Divinity.
  • When you take the attack action on your turn, you can replace one attack with Christmas Spirit. Creatures of your choice within your Aura of Generosity can use their reaction to regain 2d6 hit points. Creatures healed in this way also benefit from the additional healing provided by Aura of Generosity.
  • Once you use this feature, you can't use it again until you finish a long rest.


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