Limited Amphibiousness. The sea spawn can breathe air and water, but needs to be submerged in the sea at least once a day for 1 minute to avoid suffocation.
Multiattack. The sea spawn makes three attacks: two unarmed strikes and one with its Piscine Anatomy. Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 f., one target. Hit: 4 (1d4+2) bludgeoning damage. Piscine Anatomy. The sea spawn has one or more of the following attack options, provided it has the appropriate anatomy:
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