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Oribell (Ori) Mosslight

6 Level (0/23000 XP for level-up) Far Wanderer Background Halfling Race / Species / Heritage Chaotic Neutral Alignment
Rogue
Level 6
Hit Dice: 5/6
1d8+0 Class 1

STR
10
+0
DEX
18
+4
CON
10
+0
INT
14
+2
WIS
14
+2
CHA
14
+2
39
Hit Points
+4
Initiative (DEX)
14
Armor Class (AC)
+3
Prof. Bonus
25
Speed (walk/run/fly)
15
Passive Perception
+6 Expertise Bonus
+3 Proficiency Bonus
+0 Strength
+7 Dexterity
+0 Constitution
+5 Intelligence
+2 Wisdom
+2 Charisma
saving throws
+7 Acrobatics DEX
+2 Animal Handling WIS
+2 Arcana INT
+0 Athletics STR
+2 Deception CHA
+2 History INT
+5 Insight WIS
+2 Intimidation CHA
+8 Investigation INT
skills
+2 Medicine WIS
+2 Nature INT
+8 Perception WIS
+2 Performance CHA
+2 Persuasion CHA
+2 Religion INT
+10 Sleight of Hand DEX
+10 Stealth DEX
+2 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Rapier +7 DEX d8+4 Piercing
Short bow +7 DEX d6+4 Piercing
 Range 80/320
Daggers +7 DEX d4+4 Piercing
 Range 20/60
Dagger +7 DEX d4+4 Piercing
 Range 20/60
Short Sword +7 DEX d6+4 Piercing
Unarmed Strike +3 STR d4
Attacks
Lucky - Nat 1 on d20 for attack, ability, or saving throw gets reroll. I have to take new roll.

Brave - Advantage on saving throw.

Can move through people bigger than me, can attempt to hide behind too.

Stealthy
Uncanny dodge
Cunning action

Archetype-
Thief:
Fast hands
Second-story work

  • Climb faster

  • Doesn't cost extra movement

  • Running jump increased by dexterity modifier



Features & Traits
Weapons-
Rapier
Short bow - quiver with 30 arrows
2 daggers
Short Sword

Armor-
Leather armor

Dungeoneers pack-
Backpack
Crowbar
Hammer
10 pitons
10 torches
Tinderbox
10 days of rations
Waterskin
50 ft of rope

Thief's tools

Equipment Copper: 35, Silver: 0, Electrum: 0, Gold: 39, Platinum: 0 Money
Languages-
Common
Halfling
Dwarfish
Thief's Cant

Weapons/Armor-
Simple weapons
Hand crossbow
Long sword
Rapier
Short sword

Tools/etc-
Thief's tools
Flute

Languages & Proficiencies
I begin or end my day with small traditional rituals that are unfamiliar to those around me. Acrobatics haha

Personality Traits
Inquisitive. Everything is new, but I have a thirst to learn.

Ideals
My freedom is my most prized possession.

Bonds
I have a weakness for the exotic beauty of the people in this land.

Flaws
passive perception - 15
Treasure-
Tattered maps of homeland
Jewelry from homeland worth 10 gold

Age - 28
Height - 3'
Weight - 42 Pounds
Pale skin, light brown wavy hair, hazel eyes

Backstory-
Raised in the small, poor, farming town Conesorough. Grew up stealing, trading, and working jobs to provide for my family. Though they never knew about my thieving, it was the main source of income and resources. I Never ventured far outside my town but always had a thirst for exploring and adventure. Due to living a fairly sheltered life I never knew how big the world was and how much was out there until I saw it for myself. I felt almost trapped in this small town until I started slowly branching out, traveling to other towns in the area. Family was so important to me though and I didn't want to simply leave them behind. So in my decision for leaving I promised that I would still provide for them.

When exploring the different towns I found myself surveying the people around me and figuring out who the easiest and richest targets would be. I would introduce myself as an adventurer looking for jobs and while doing them I would pocket extra stuff whether it's food, clothing, money, or jewelry. I wouldn't take much every time as to not blow my cover and I would always move on to the next town if/once people became suspicious.

I arrived at a semi large town, where I did my usual of finding jobs and scoping out the easiest targets. My past few towns I came out with little to nothing other than a few pieces of jewelry and the money I earned from a few jobs. I needed to get something back to my family. While in this town I was approached by a half-elf man named Alros. He offered me a job tending to farm work and a place to stay on grounds. This was perfect and he was definitely well off as his land was fairly large. I was able to scope the land out on the job and find entry into his house where I could grab a few items. I snuck around in the middle of the night and entered the house. I was caught in the act by Alros as I was grabbing some jewelry in a small bedroom near the back of the house. He explained that he was apart of a thieves guild. He had been following me for a while and watching my moves in the past few towns and knew that I would find nothing in those towns because they were ran by him and his people. He knew the exact way I robbed and knew that it would be easy to lure me into a job. He then told me either I had to join the guild or he would turn me in. I decided to join the guild.

I received some payment from jobs that he had me on that I was able to send back to my family.

I left a few months before the first mission to visit family. I didn't tell anyone I was leaving or why I left except for Alros. I got the letter back at my family farm and immediately.

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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