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Adam Spears

2 Level (0/900 XP for level-up) Mercenary Veteran Background Human Race / Species / Heritage Chaotic Neutral Alignment
Paladin
Level 2
Hit Dice: 2/2
1d10+2 Class 1

STR
16
+3
DEX
9
-1
CON
14
+2
INT
11
+0
WIS
13
+1
CHA
15
+2
22
Hit Points
-1
Initiative (DEX)
16
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
11
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+3 Strength
-1 Dexterity
+2 Constitution
+0 Intelligence
+3 Wisdom
+4 Charisma
saving throws
-1 Acrobatics DEX
+1 Animal Handling WIS
+0 Arcana INT
+5 Athletics STR
+2 Deception CHA
+0 History INT
+1 Insight WIS
+4 Intimidation CHA
+0 Investigation INT
skills
+1 Medicine WIS
+0 Nature INT
+1 Perception WIS
+2 Performance CHA
+2 Persuasion CHA
+0 Religion INT
-1 Sleight of Hand DEX
-1 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Glaive +5 STR 1d10+3 Slashing
 Heavy, Reach, Two-Handed
Javelin +3 STR 1d6+3 Piercing
 Range, Thrown
Greatsword +5 STR 2d6+3 Slashing
 Heavy, two-handed
Attacks



Divine Sense
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity (the vampire Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the Hallow spell.

You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.

Lay on Hands
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level x 5.

As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool.

Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.

This feature has no effect on undead and constructs.

Features & Traits
Explorer Pack

Category: Items
Item Rarity: Standard
Backpack,bedroll,mess kit,tinderbox,torch (10),rations (10),waterskin,hempen rope


Holy Symbol
Chain Mail
Shield
5 Javelin
A Uniform of my company
An insignia of my rank
Playing Card set

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 10, Platinum: 0 Money
Common, Elvish

Languages & Proficiencies
I face problems head-on. A simple, direct solution is the best path to success.

Personality Traits
Independence. When people follow orders blindly, they embrace a kind of tyranny.

Ideals
I'll never forget the crushing defeat my company suffered or the enemies who dealt it.

Bonds
My hatred of my enemies is blind and unreasoning.

Flaws
Born as an orphan.
Worked in small village as a farmhand.
Band of mercenaries comes into the village.
Joins the Mercenaries as he wanted a more adventurous life
Mercenaries is now family to him
Offered by an organisation to do merc work.
Did the work pretty well.
Was offered permanent contract to work directly with organisation.
Adam, wants to stay with family.
Organisation upset, decides to kill all of my Adam’s family and him as well.
Adam survived.
Character now sets out quest for vengeance.

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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