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Arceiron Campaign Setting / Homebrew

Zalvari

ability score increase:
age: Zalvari are considered to be adults around the age of 20, and can live to be over 500 years old if they only spend their lives in peace. Hasty Zalvari that take up the stressful life of adventuring can usually live up to 200 years.
alignment: Zalvari are naturally curious yet peaceful folk that care for all living things, and they tend towards chaotic and good alignments.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages:
sub races:


race features:

Shepherd of the Forest

You gain proficiency with the nature skill and can, through sounds and gestures, communicate simple ideas with plants of all kinds.  

Natural Magic

You know one cantrip of your choice from the Druid spell list. Intelligence, Wisdom or Charisma is your spellcasting modifier for it (your choice when you choose the cantrip).  

Photosynthetic

You do not need to eat, so long as you are exposed to sunlight for at least 8 hours each day. You still need to drink and sleep.  

Zalvari Lineage

Depending on your lineage, choose one of the following traits:  
LineageTrait
SproutbornHealing Touch. As an action you can use some of your healing lifeblood to touch and heal a creature. The creature regains 1d4 hit points. You can use this feature a number of times, equal to your proficiency bonus, regaining all uses when you finish a long rest.
EntlingBy Bark and Bough. As a reaction to being attacked, you can magically harden your barkskin, granting you a bonus to your Armor Class, equal to your proficiency modifier, possibly causing the attack to miss. The increased armor class lasts until the end of the attacking creature's turn turn. You can use this feature a number of times, equal to your proficiency bonus, regaining all uses when you finish a long rest.

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