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Bas'teeth

A trade between gods, a bet once rolled, the Bas'teeth crafted by flesh of cat and man. The skills, flaws, and burdens of both
ability score increase: Your Dexterity score increases by 1, and your Charisma score increases by 1.
age: Basteeth have lifespans slightly shorter than humans.
alignment: True Neutral
Size: Medium
speed: Your base walking speed is 35 feet.
Languages: You can speak, read, and write Common and Ethathi.
race features:
Darkvision. You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Cat's Claws.
Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike.
Feline canines.
During a successful unarmed stealth attack you can choose to bite the neck of your foe, crippling them for 1d4 turns of combat.
Loose skin.
You have advantage on all dexterity saving throws.
Cat's Talent.
You have proficiency in the Deception and Stealth skills.
Description:
Bas'teeth are shorter on average than humans (4 - 5ft) and relatively slender. They usually weigh 75 - 125 lbs. They're a combination of man and cat, with feline traits molded into the humanoid form. They have no fur, or crude patches of it, and loose skin. They have large ears, razor sharp claws and canines. They usually have tattoos, jewelry and rings.

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