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Improved Mana Infusion in Pathfinder 2e

Improved Mana Infusion
COMBAT

Requirements Perk: Mana Infused Weapon
Trigger The character declares an attack and has at least one mana node.

Action

The character can infuse mana into their attack to add a special effect. The character spends 25 mana to infuse an element into their attack. The character can only infuse mana of elements that they have a node in. The affect of this perk is based on the mana element used.
Description Earth - The target is knocked back a number of feet equal to twice the character's mana attunement level and the target is prone.
Fire - The attack adds the character's mana attunement level for that element to the post soak damage of the attack.
Water - The target can not use their parry defense or any parry defense abilities.
Wind - The character can dash forward a number of feet equal to twice the character's mana attunement level to strike a target and the character moves in a straight line regardless of footing and terrain hazards. This affect can allow the character to dash through open air.
Light - The target can not use their dodge defense or any dodge defense abilities.
Shadow - The attack does not break a characters stealth status and the character can choice to make the attack like it came from a direction of their choice.

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