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Koremin Swiftwhistle

6 Level (14000/23000 XP for level-up) Criminal / Spy Background Lightfoot Halfling Race / Species / Heritage Chaotic Good Alignment
Bard
Level 6
Hit Dice: 6/6
1d8+0 Class 1

STR
11
+0
DEX
18
+4
CON
11
+0
INT
12
+1
WIS
11
+0
CHA
16
+3
12
Hit Points
+4
Initiative (DEX)
15
Armor Class (AC)
+3
Prof. Bonus
30
Speed (walk/run/fly)
13
Passive Perception
+6 Expertise Bonus
+3 Proficiency Bonus
+0 Strength
+7 Dexterity
+0 Constitution
+1 Intelligence
+0 Wisdom
+6 Charisma
saving throws
+4 Acrobatics DEX
+0 Animal Handling WIS
+1 Arcana INT
+0 Athletics STR
+9 Deception CHA
+1 History INT
+3 Insight WIS
+3 Intimidation CHA
+4 Investigation INT
skills
+0 Medicine WIS
+1 Nature INT
+3 Perception WIS
+6 Performance CHA
+9 Persuasion CHA
+1 Religion INT
+7 Sleight of Hand DEX
+7 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dagger +4 DEX 1d4+4 Piercing
 Finesse, Light, Thrown
Sling +0 STR 1d4 Bludgeoning
 Ammunition, Range
Attacks
Leather, Dagger, Sling, Backpack, Pan Flute, Bedroll, Candle, Clothes Costume, Rations (1 day), Waterskin, Disguise Kit

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Common, Halfling

Languages & Proficiencies
Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic) Redemption. Theres a spark of good in everyone. (Good)

Ideals
Someone I loved died because of a mistake I made. That will never happen again.

Bonds
I turn tail and run when things look bad.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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