| 1 | Signal Scramble: The projected command is misinterpreted. The target takes a random action on its next turn. |
| 2 | Bio-Energy Drain: The command depletes more energy than expected. You gain one level of exhaustion. |
| 3 | Reverberation: The NCI's signal bounces back, causing you to be momentarily stunned until the end of your next turn. |
| 4 | Echoed Command: The command resonates in the target's neural network, potentially making them suspect interference and becoming hostile. |
| 5 | Command Feedback: The projected command affects a random ally within range instead of the intended target. |
| 6 | Neurostatic: A burst of static fuzzes the target's senses, causing them to have disadvantage on perception checks until the end of their next turn. |
| 7 | Precision Projection: The NCI syncs perfectly with the target's neural type. The target has disadvantage on its saving throw. |
| 8 | Overwhelming Authority: Your command resonates with particular strength. Even if the target succeeds on its save, it is momentarily distracted, giving it disadvantage on its next attack or ability check. |
| 9 | Neural Overreach: The NCI's range temporarily extends, doubling its effective range for this use. |
| 10 | Persistent Suggestion: While the explicit command only lasts for a turn, the target has a lingering feeling of goodwill towards you for the next 10 minutes. |
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