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Xhyn

7 Level (0/34000 XP for level-up) Background Fire Genasi Race / Species / Heritage Neutral Good Alignment
Artificer
Level 7
Hit Dice: 7/7
1d8+4 Class 1

STR
16
+3
DEX
14
+2
CON
18
+4
INT
20
+5
WIS
12
+1
CHA
13
+1
55
Hit Points
+2
Initiative (DEX)
17
Armor Class (AC)
+3
Prof. Bonus
30
Speed (walk/run/fly)
11
Passive Perception
Spellcasting ...
+8 Attack mod
INT Ability
+5 Abi Mod
16 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
+3 Strength
+2 Dexterity
+7 Constitution
+8 Intelligence
+1 Wisdom
+1 Charisma
saving throws
+2 Acrobatics DEX
+1 Animal Handling WIS
+5 Arcana INT
+3 Athletics STR
+1 Deception CHA
+5 History INT
+1 Insight WIS
+1 Intimidation CHA
+8 Investigation INT
skills
+4 Medicine WIS
+5 Nature INT
+1 Perception WIS
+1 Performance CHA
+1 Persuasion CHA
+5 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Javelin of returning weapon +7 STR 1d6+3 piercing
 Range, Thrown (30/120)
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
Acid Splash +8 1 action 60 ft instantaneous 2d6+5 VS 1
 Notes:Choose one or two creatures you can see within range. If you choose two, they must be within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage.

Level 1 Spells 4 slots

NAME AB CAST RNG DUR DMG CMP #
Cure Wounds +8 1 action Touch Instantaneous 1d8+5 VS 1
 Notes:This spell has no effect on undead or constructs.

Level 2 Spells 2 slots

NAME AB CAST RNG DUR DMG CMP #
Cure Wounds +8 1 action Touch Instantaneous 1d8+5 + VS 1
 Notes:This spell has no effect on undead or constructs.

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 875, Platinum: 0 Money
double then double the proficienccy bonus for any ability checks made with a tool that you are proficient in. +1 for any healing/ damage that deals acid, fire, necrotic or poison damage.
Spellcasting


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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