Excal-heim
Auto-health(1/day). When the jet trooper starts its turn below 50% hp, it regains 12  2d6+5  hit points.
Drops 1 Auto-Health.
Spear Melee Weapon Attack: +5 to hit, reach 10 ft, one target. Hit: 6  1d6+3  Slashing damage.
Grenade toss. The jet trooper throws one of the following grenades up to 20 feet(40 ft. when flying).
Each creature in a 10-foot radius must make a DC 13 dex save to avoid damage.
Normal Grenade. deals 11  2d6+4  force damage.
D20 Grenade. Deals 8  1d8+4  force damage. Roll 1 effect from the Mana Steel Wild Magic.