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Homarid

Medium monstrosity, chaotic evil
Armor Class 14
Hit Points 44
Speed 20ft Swim: 30ft

STR
13 +1
DEX
8 -1
CON
13 +1
INT
9 -1
WIS
14 +2
CHA
10 0

Skills Perception +4, Stealth +3
Senses Darkvision 60ft., Passive Perception 14
Languages Homarid
Challenge 1


Amphibious. The homarid can breathe air and water.


Actions

Multiattack. The homarid makes two claw attacks.   Claw. Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit 1d8+1 (your dice roll) slashing damage, and the target is grappled (escape DC 11). The homarid has two claws, each of which can grapple a single target.


 

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