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Beast of the Sea in Dungeons & Dragons 5e

Beast of the Sea

Medium beast,
Armor Class: 13 + PB (natural armor)
Hit Points: 5 + five times your level (the beast has a number of Hit Dice [d8s] equal to your level)
Speed: 5 ft , swim: 60 ft

STR

14 +2

DEX

14 +2

CON

15 +2

INT

8 -1

WIS

14 +2

CHA

11 +0

Senses: Darkvision 60 ft., Passive Perception 12
Languages: Understands the languages you speak
Proficiency Bonus: Equals your bonus

Amphibious. The beast can breathe both air and water.   Beast Bond. You can add your proficiency bonus to any ability check or saving throw that the beast makes.

Actions

Binding Strike. Melee Weapon Attack: STR mod. + PB to hit, reach 5 ft., one target. Hit: 1d6 + 2 + PB piercing or bludgeoning damage (your choice), and the target is grappled (escape DC equals 8 + STR mod. + PB). Until this grapple ends, the beast can't use this attack on another target.


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