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Orcish Upward Eye in Dungeons & Dragons 5e

Orcish Upward Eye CR: 2

Medium humanoid , lawful neutral
Armor Class: 15 (Reinforced Hide)
Hit Points: 51hp (6d8+24)
Speed: 30 ft

STR

12 +1

DEX

16 +3

CON

18 +4

INT

12 +1

WIS

14 +2

CHA

13 +1

Skills: Perception +6 Stealth +5
Senses: Passive Perception 16
Languages: Common, Orcish, Goblin
Challenge Rating: 2 ( 450 XP)
Proficiency Bonus: +2

Wisdom Spellcaster: DC 12, +4 to hit

2/day: Bless, Entangle

3/day: Pass Without Trace

Actions

  • Staff: +3 to hit, 1d8+1 b
  • Choke out: +5 to hit, melee range. The target is restrained(escape dc 13), cannot speak, and moves with the Upward Eye. A caught creature struck by this attack again falls unconscious for 1d4 hours or until a creature uses their action to wake them up. This attack does not break stealth if it hits.


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