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BGG p. 122

Cairnwight CR: 9

Huge undead, typically neutral
Armor Class: 19 (natural armor)
Hit Points: 138 12d12+60
Speed: 8 sq.

STR

23 +6

DEX

10 +0

CON

21 +5

INT

10 +0

WIS

12 +1

CHA

9 -1

Saving Throws: Con +9, Wis +5
Skills: Athletics +10, Perception +5, Stealth +8
Condition Immunities: charmed, exhaustion, frightened, petrified
Senses: darkvision 12 sq., passive Perception 15
Languages: Giant
Challenge Rating: 9 ( 5'000 XP)
Proficiency Bonus: +4

Actions

Multiattack. The cairnwight makes two Slam attacks or two Rock attacks, and it uses its Petrifying Touch if available.   Slam. Melee Weapon Attack: +10 to hit, reach 2 sq., one target. Hit: 22 ( 3d10+6 ) bludgeoning damage.   Rock. Ranged Weapon Attack: +10 to hit, 12/48 sq., one target. Hit: 19 ( 3d8+6 ) bludgeoning damage, and the target must succeed on a DC 17 Strength saving throw or have the prone condition.   Petrifying Touch (Recharge 1d6>=5 ). The cairnwight touches one creature it can see within 2 square of itself. The target must succeed on a DC 17 Constitution saving throw or take 26 ( 4d12 ) force damage and have the restrained condition as it begins to turn to stone. The affected target must repeat the saving throw at the end of its next turn. On a successful save, the effect ends on the target. On a failed save, the target has the petrified condition instead of the restrained condition.


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