Resilient Rage. When the guardian’s hit points fall below half its maximum, it’s enraged for 10 minutes, gaining
temp hit points equal to half of its maximum.
Vigilant. The guardian can’t be surprised.
Natural Weapon. Melee Weapon Attack: +2 plus PB, reach 5 ft., one target. Hit: 1d4+2 bludgeoning, piercing, or slashing damage (based on form chosen).
Body Block. When an ally within 5 feet of it is hit by an attack, the guardian takes the damage instead.
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