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Mind Sharpener in Dungeons & Dragons 5e

Mind Sharpener

A suit of armor or robes

The infused item can send a jolt to the wearer to fucs their mind. The item has 4 charges. When the wearer fails a Constitution saving throw to maintain concentration on a spell, the wearer can use its reaction to expend 1 of the item's charges to succeed instead. The item regains 1d4 expended charges daily at dawn.


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