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Animated Statue, Large in Dungeons & Dragons 5e

Animated Statue, Large CR: 3

Large construct (animated object, statue), unaligned
Armor Class: 17 (natural armor)
Hit Points: 75 (8d10+8) 8d10+8
Speed: 30 ft

STR

14 +2

DEX

10 +0

CON

12 +1

INT

3 -4

WIS

3 -4

CHA

1 -5

Saving Throws: Strength +4, Constitution +3
Damage Vulnerabilities: Thunder
Damage Resistances: Fire, Necrotic
Damage Immunities: Poison, Psychic
Condition Immunities: Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses: Blindsight 60 ft. (blind beyond this radius), passive Perception 6
Languages: Ramian
Challenge Rating: 3 ( 700 XP)
Proficiency Bonus: +2

Antimagic Susceptibility. The statue is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the statue must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the statue remains motionless, it is indistinguishable from a normal statue.

Damage Threshold. While the statue has over half its maximum hit points, if it takes less than a total of 3 damage on a turn, it instead takes no damage that turn.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 2) bludgeoning damage.

Spear. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 2) piercing damage.


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