SRD
Fire Friend. A brown mold does not take damage from fire. Instead, it heals that amount. If the available healing is greater than the brown mold’s maximum number of hit points, its maximum hit points increases by that amount. Cold Sensitive. Magical cold damage instantly and automatically kills a brown mold.
Spore Burst. The brown mold releases spores that burst out in a cloud that fills a 3-square cube centered on it, and the cloud lingers for 1 minute. Any creature that ends its turn in the cloud must make a DC 13 Constitution saving throw, taking 36 ( 8d8 ) necrotic damage on a failed save, or half as much damage on a successful one. Additionally, the target’s hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
warm, damp, dark places.
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