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Aurak Draconian in Dungeons & Dragons 5e

Homebrew

Aurak Draconian

Derived from gold dragons, Aurak Draconians are powerful spellcasters.  

Homebrew

Aurak Draconian CR: 4

Medium humanoid, draconic, lawful good
Armor Class: 15
Hit Points: 65 (10d8 + 20)
Speed: 30 ft , fly: 60 ft , can hover

STR

16 +3

DEX

12 +1

CON

14 +2

INT

10 +0

WIS

11 +0

CHA

10 +0

Skills: Perception +4, Stealth +3
Damage Resistances: Radiant
Senses: Darkvision 60 ft., passive Perception 14
Languages: Common, Draconic
Challenge Rating: 4 ( 1100 XP)

Actions

Multiattack. The Aurak Draconian makes two melee attacks: one with its bite and one with its claws.   Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.   Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.   Dispel Magic (Recharge 5-6). The Aurak Draconian casts dispel magic with a spellcasting ability of Intelligence.

ability score increase: +2 Charisma, +1 Intelligence
age:
Size: Medium
speed: 30
Languages:
race features:
Darkvision: 60 feet.   Innate Spellcasting: You know one cantrip and one 1st-level spell of your choice from the sorcerer spell list. Charisma is your spellcasting ability for them. You can cast the 1st-level spell once per long rest without using a spell slot.   Golden Scales: Advantage on saving throws against spells and other magical effects.   Breath Weapon: Once per short rest, exhale a 15-foot cone of fire. Each creature in the area must make a Dexterity saving throw (DC = 8 + Constitution modifier + proficiency bonus), taking 3d6 fire damage on a failed save, or half as much on a successful one.

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