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Gnoll

A violent, rageful race known for their war-like tendencies.
ability score increase: +2 Strength, +1 Constitution
age: Gnolls, being unnatural and cursed, will live forever if properly nourished and not killed. They rarely ever do, as their consistent combative lifestyles typically cause them to die in battle.
alignment: Usually Chaotic Evil or Neutral Evil. Rarely True Neutral, or Even Good, never Lawful.
Size: Medium
speed: 30 ft.
Languages: Common, Egyptian, Arabic
race features:
Darkvision. Accustomed to hunting at night, Gnolls have 60 ft, of Darkvision.   Rampage. If a Gnoll reduces a creature to 0 hit points with a melee attack, the Gnoll may follow up with another melee attack as a bonus action.   Unusual Nature. Gnolls only get stronger as they age, and will continue to get stronger until the day they die. At level 10, their maximum strength score increases by 2. At level 15 their maximum Constitution score increases by 2. At level 20, their maximum Strength and Constitution increase by 2.   Barbaric Nature. There are certain features Gnolls are incapable of having. Gnolls can only take the following classes: Barbarian, Fighter, Monk, Paladin, Rogue, and Warlock.

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