Pack Tactics. The beast has advantage on an attack roll against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally isn't incapacitated. Water Breathing. The beast can breathe only underwater.
Multiattack. The beast makes a number of attacks equal to half this spell's level (rounded down). Maul. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 4 + the spell's level piercing damage.
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