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Amorphous: the shadow can move through a space as narrow as 1 inch without squeezing. Shadow Stealth: while in dim light or darkness, can hide as a bonus action. Sunlight Weakness: while in sunlight, has disadvantage on attack rolls, ability checks, and saving throws
Strength Drain: melee weapon attack: +4 1d20+4 to hit, reach 5 ft, one creature. Hit: 9 (2d6+2) 2d6+2 necrotic damage, and the target's strength score is reduced by 1d4. 1d4 The target dies if this reduces its score to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
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