Skeletal Undead Spirit (Summon Undead)
 
	
    		
          Medium undead, 
      
      Armor Class: 11 + the level of the spell (natural armor)
      Hit Points: 20 + 10 for each spell level above 3rd
      Speed: 
              30 ft
                                          
 
      
      
      
                                      Damage Immunities: Necrotic, Poison
                    Condition Immunities: Exhaustion, Frightened, Paralyzed, Poisoned
                    Senses: Darkvision 60 ft., Passive Perception 10
                    Languages: Understands the languages you speak
                          Proficiency Bonus: Equals your bonus
           
       
  
                  Actions
    Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).
 
Grave Bolt (Skeletal Only). Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one target. Hit: 2d4 + 3 + the spell’s level necrotic damage.