Fire Elemental Spirit (Summon Elemental)
 
	
    		
          Medium construct, 
      
      Armor Class: 11 + the level of the spell (natural armor)
      Hit Points: 50 + 10 for each spell level above 4th
      Speed: 
              40 ft
                                          
 
      
      
      
                                      Damage Immunities: Fire, Poison
                    Condition Immunities: Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Unconscious
                    Senses: Darkvision 60 ft., Passive Perception 10
                    Languages: Primordial, understands the languages you speak
                          Proficiency Bonus: Equals your bonus
           
       
  
                
    
      Amorphous Form (Air, Fire, and Water Only). The elemental can move through a space as narrow as 1 inch wide without squeezing.
 
     
        Actions
    Multiattack. The elemental makes a number of attacks equal to half this spell’s level (rounded down).
 
Slam. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d10 + 4 + the spell’s level fire damage (Fire only).