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Trumpet Archon in Dungeons & Dragons 5e

Hombrew, Monster Manual (3.5e)

Trumpet Archon CR: 14

Medium celestial (archon), lawful good
Armor Class: 18 (Plate Armor)
Hit Points: 126 (12d8 + 72)
Speed: 40 ft , fly: 80 ft

STR

20 +5

DEX

17 +3

CON

23 +6

INT

16 +3

WIS

16 +3

CHA

16 +3

Saving Throws: Dexterity +8, Constitution +11, Charisma +8
Skills: Insight +8, Perception +8, Performance +13, Persuasion +8
Damage Resistances: Bludgeoning, Piercing, & Slashing from Nonmagical Attacks
Damage Immunities: Lightning
Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Petrified
Senses: Darkvision 120', Truesight 30', Passive Perception
Languages: All
Challenge Rating: 14 ( 11500 XP)
Proficiency Bonus: +5

Spellcasting. The archon casts one of the following spells, requiring no material components & using Charisma as the spellcasting ability (spell save DC 19, +11 spell attack bonus):

  • At will: Aid, Continual Flame, Detect Evil & Good, Light, Message, Protection from Evil & Good
  • 1st-Level (4 slots): Sanctuary, Shield of Faith, Thunderwave
  • 2nd-Level (3 slots): Enhance Ability, Lesser Restoration, Shatter
  • 3rd-Level (3 slots): Daylight, Dispel Magic, Remove Curse
  • 4th-Level (3 slots): Banishment, Death Ward
  • 5th-Level (2 slots): Greater Restoration, Hallow, Raise Dead
  • 6th-Level (1 slot): Heal, Hero's Feast
  • 7th-Level (1 slot): Resurrection


Aura of Menace. As long as the archon doesn't have the incapacitated condition, each creature of the archon's choice that starts its turn within 20 feet of the archon must make a DC 16 Wisdom saving throw. On a failed save, the creature has the frightened condition until the start of its next turn. On a successful save, the creature is immune to all archons' Aura of Menace for 24 hours.

Magic Resistance. The archon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The archon can make three attacks with their divine greatsword.

Divine Greatsword. Melee Weapon Attack: +10 to hit, 5' reach, one target. Hit: 12 (2d6 + 5) slashing damage, & 7 (2d6) radiant damage.

Trumpet (1/Day). The archon can blow on a silver trumpet, producing music of utter clarity & piercing beauty. All creatures of the archon's choice within 100' of the archon that can hear it must succeed on a DC 21 Wisdom saving throw or be paralyzed for 1 minute. As an action, the paralyzed target can repeat their saving throw to end the effect early.

Teleport. The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.

Suggested Environments

Mount Celestia


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