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Mage of High Sorcery in Dungeons & Dragons 5e

Mage of High Sorcery

Your talent for magic came to the attention of the Mages of High Sorcery, an organization of spellcasters that studies magic and prevent its misuse. You've trained among the Mages, but whether you'll face the dangerous tests required to become a full member of the group remains to be determined. Your passion for studying magic has likely already predisposed you toward one of the organization's three orders: the benevolent Order of the White Robes, the balance-pursuing Order of the Red Robes, or the ruthless Order of the Black Robes.   In the world of Krynn, many refer to the Mages of High Sorcery as the Wizards of High Sorcery. The organization accepts more than wizards, though, with sorcerers, warlocks, and other spellcasters included among their ranks.

Skill Proficiencies Arcana, History
Languages Two of your choice
Equipment A bottle of colored ink, an ink pen, a set of common clothes, and a pouch containing 10 gp.

Features

Initiate of High Sorcery

You gain the Initiate of High Sorcery feat.   In addition, the Mages of High Sorcery provide you with free, modest lodging and food indefinitely at any occupied Tower of High Sorcery and for one night at the home of an organization member.

Suggested Characteristics

Mages of High Sorcery are typically Sorcerers, Warlocks, or Wizards and might have any subclass. Spellcasters who gain their magic through devotion are less likely to be welcomed among the traditionalist mages. Nevertheless, the Mages of High Sorcery are shrewd, and they rarely let unique opportunities or individuals pass them by. Even members of martial classes who train in magic might find a rare place among the group's three orders.


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