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Doppleganger (Shapechanger) in Dungeons & Dragons 5e

Doppleganger (Shapechanger) CR: 3 (700XP)

Medium monstrosity, neutral
Armor Class: 14
Hit Points: 52 (8D8+16)
Speed:

STR

11 +0

DEX

18 +4

CON

14 +2

INT

11 +0

WIS

12 +1

CHA

14 +2

Skills: Deception +6, Insight +3
Condition Immunities: Charmed
Senses: Darkvision 60ft, Passive Perception 11
Languages: Kelldorian (Common), Undercommon
Challenge Rating: 3 (700XP)

Shapechanger: The doppleganger can use its action to polymorph into a small or medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.   Ambusher: In the first round of a combat, the doppleganger has Advantage on Attack rolls against any creature it Surprised.   Surprise Attack: If the doppleganger surprises a creature and hits with an Attack during the first round of combat, the target takes an Extra 10 (3D6) Damage from the attack.

Actions

Multiattack: The doppleganger makes Two Melee attacks.   Slam: Melee Weapon Attack: +6 to hit, Reach 5ft., One Target. Hit:7 (1D6+4) Bludgeoning Damage.   Read Thoughts: The doppleganger magically reads the surface thoughts of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppleganger can continue reading its thoughts, as long as the doppleganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppleganger has Advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.


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