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Margo Weedlebeam
Level 5 (0/14000 XP for level-up)
Background Scribe
Size Small
Species Gnome (Rock)
Wizard
Level 3
Hit dice 3/3
1d6+0
Artificer
Level 2
Hit dice 2/2
1d8+0

STR 10
+0
STR save: +0
DEX 16
+3
DEX save: +3
CON 10
+0
CON save: +0
INT 16
+3
INT save: +6
WIS 11
+0
WIS save: +3
CHA 12
+1
CHA save: +1

Initiative (DEX)
+3
Speed
30
Heroic Inspiration
Armor Class (AC)
18
Robes
Hit Points
26 / 26
Death Saves
Succeeded
Failed
Exhaustion


Spellcasting
Attack mod
+6
Ability
INT
Abi Mod
+3
Save DC
14
Attacks
W Pr Weapon / Attack AB Abi Dmg Dmg Type
Unarmed Strike +3 STR 1 Bludgeoning
Armor ( AC Mod: +0 )
W T  Armor AC D Properties
Robes 18
Skills
P/E Bonus Skill Abi
+3 Acrobatics DEX
+0 Animal Handling WIS
+6 Arcana INT
+0 Athletics STR
+1 Deception CHA
+6 History INT
+0 Insight WIS
+1 Intimidation CHA
+9 Investigation INT
+0 Medicine WIS
+3 Nature INT
+3 Perception WIS
+1 Performance CHA
+1 Persuasion CHA
+3 Religion INT
+3 Sleight of Hand DEX
+3 Stealth DEX
+0 Survival WIS

+6 Expertise Bonus
+3 Proficiency Bonus
Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
Encode Thoughts
+6
1 action Self 8h S
 Notes:   Creation
Light
+6
1 action Touch 1h V,M
 Notes:   Creation, DEX 14
Mage Hand
+6
1 action 30 ft 1m V,S
 Notes:   Utility
Mending
+6
1 minute Touch instant V,S,M
 Notes:   Utility
Minor Illusion
+6
1 action 30 ft 1m, 5 ft cube S,M
 Notes:   Control
Prestidigitation
+6
1 action 10 ft 1h V,S
 Notes:   Utility
Prestidigitation
+6
10 minutes 10 ft 1h V,S
 Notes:   Utility
Shape Water
+6
1 action 30 ft 5 ft cube S
 Notes:   Control

Level 1 Spells
4 slots

NAME AB CAST RNG DUR DMG CMP #
Comprehend Languages
+6
1 action Self 1h V,S,M
 Notes:   Social
Identify
+6
1 minute Touch Instant V,S,M
 Notes:   Detection
Illusory Script
+6
1 minute Touch 10d S,M
 Notes:   Communication

Level 2 Spells
3 slots

NAME AB CAST RNG DUR DMG CMP #
Borrow Knowledge
+6
1 action Self 1h V,S,M
 Notes:   Utility
Levitate
+6
1 action 60 ft 10m V,S,M
 Notes:   Movement, CON 14
Nystul's Magic Aura
+6
1 action Touch 24h V,S,M
 Notes:   Deception
Money
Copper: 0, Silver: 0, Electrum: 0, Gold: 120000, Platinum: 4000
Treasure and Equipment
Proficiencies, Languages, and Talents
Armor: Light Armor, Medium Armor, Shields

Weapons: Firearms (Optional rule at DM discretion), Simple Weapons

Tools: Alchemist's Supplies, Calligrapher's Supplies, Cartographer's Tools, Thieves' Tools, Tinker's Tools

Languages: Common, Common Sign Language, Gnomish


™ & © Wizards of the Coast - D & D 5e Character Sheet v3.02, made by Tillerz - Updated: 2024-11-22

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Created by

Tillerz.

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Character

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