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Alexia, the Unicorn in Dungeons & Dragons 5e

Alexia, the Unicorn

Medium construct, neutral
Armor Class
Hit Points
Speed 40ft

STR
14 +2
DEX
12 +1
CON
14 +2
INT
4 -3
WIS
10 0
CHA
6 -2

Skills Perception +4
Damage Immunities poison
Condition Immunities charmed, exhuastion, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Understands the languages of its creator
Challenge n/a


Might of the Master. The following numbers increase by 1 when your proficiency bonus increases by 1: Alexia's skill bonuses, the bonuses to hit and damage of its attack, and the number of hit points restored by its Repair action.   Vigilant. Alexia can't be surprised.


Actions

Horn. Melee Weapon Attack: +4 to hit, reach 5 ft., one target you can see. Hit: 1d8+2 piercing damage.   Higher Levels: (damage bonus increases with Artificer Proficiency Bonus)   Repair (3/day). The magical mechanisms inside Alexia restore 2d8+2 hit points to itself or to one construct or object within 5 feet of it.

Reactions

Defensive Pounce. Alexia imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than Alexia.


 

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