Medium Human, War Priest, Neutral Good
Spellcasting Ability. Wisdom
Modifier. +3
Spell Attack. +7
Spell Save DC. 15
Multiattack. Celestine make two Longsword attacks, and she uses Holy Fire.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d8+3) slashing damage pluse 10 (3d6) radiant damage.
Holy Fire. Celestine targets one creature she can see within 60 feet of her. The target must make a DC 15 Wisdome saving throw. On a failed save, the target takes 12 (2d8+3) radiant damage, and it is blinded until the start of Celestine's next turn. On a successful save, the target takes half as much damage and isn't blinded.
Healing Light (6 charges). Celestine or one creature of her choice within 60 feet of her regains 12 (2d8+3) hit points.