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Basic Rules (2014), pg. 118

Baboon
SMALL BEAST

Armor Class: 12

Initiative: +2 (14)

Hit Points: 3 ( 1d6 )

Speed: 30 ft., climb 30 ft.

Challenge: 0 (XP 10; PB +2)
    MOD SAVE
STR 8 -1 -1
DEX 14 +2 +2
CON 11 +0 +0
    MOD SAVE
INT 4 -3 -3
WIS 12 +1 +1
CHA 6 -2 -2

Senses: Passive Perception 11


Traits

Pack Tactics. The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 − 1) piercing damage.


Created by

Fizzybrat.

Statblock Type

Monster

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