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Player's Handbook

Continual Flame

2-level Evocation

Casting Time: 1 action
Range/Area: Touch
Components: Verbal, Somatic, Material
Materials: ruby dust worth 50 GP, which the spell consumes
Duration: Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Available for: Artificer, Cleric, Druid (optional), Wizard

Created by

Dunathon.

Statblock Type

Spell

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