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Baaz Draconian in Dungeons & Dragons 5e

Baaz Draconian CR: 1/2

Medium medium monstrosity, typically lawful evil
Armor Class: 14
Hit Points: 22 (4d8+4)
Speed: 30 ft

STR

13 +1

DEX

11 +0

CON

13 +1

INT

8 -1

WIS

8 -1

CHA

10 +0

Senses: Darkvision 60ft. Passive perception 9
Languages: Common, Draconic
Challenge Rating: 1/2 ( 100 XP)
Proficiency Bonus: 2

Controlled Fall: When the draconian falls and isn’t incapacitated, it subtracts up to 100 feet from the fall when calculating the fall’s damage.   Death Throes: When the draconian is reduced to 0 hit points, its body turns to stone and releases a petrifying gas. Each creature within 5 feet of the draconian must succeed on a DC 11 Constitution saving throw or be restrained as it begins to turn to stone. The restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends; otherwise the creature is petrified for 1 minute. After 1 minute, the body of the draconian crumbles to dust.   Draconic Devotion: While the draconian can see a Dragon that isn’t hostile to it, the draconian has advantage on attack rolls.

Actions

Multiattack: The draconian makes two Shortsword attacks.   Shortsword: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Baaz draconians are fanatical foot soldiers that emerge from the eggs of brass dragons. They are the smallest of the draconians, and their slight wings are incapable of flight, though they do afford the draconians some control when falling. These wings are small enough to be hidden beneath a cloak or robe, and baaz draconians disguise themselves to spy for the Dragon Armies. The sight of dragons drives baaz draconians into a deadly furor. When baaz draconians die, their bodies turn to stone and unleash clouds of petrifying gas that turn their corpses and any nearby creatures into stone.

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