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The Traveler's Guide to Aellorah

Carved Vessel

Medium undead, neutral
Armor Class: 12 + proficiency bonus
Hit Points: Pd10 + (P*CON) # replace P with your proficiency bonus
Speed: 30 ft

STR

12 +1

DEX

12 +1

CON

12 +1

INT

8 -1

WIS

8 -1

CHA

8 -1

Damage Vulnerabilities: Radiant
Damage Immunities: Necrotic, Poison
Condition Immunities: Charmed, Exhaustion, Frightened, Poisoned
Senses: Darkvision 60 ft., Passive Perception 9
Languages: Understands the languages of its master.

Undead Nature. The vessel does not need to eat, drink, breathe, or sleep. Additionally, necrotic damage heals the vessel rather than harming it.

Actions

Slam. Melee Weapon Attack: +(SPELL ATK) to hit, reach 5 ft., one target. Hit: (HP*d8+WIS**) bludgeoning damage.

* replace HP with half your proficiency bonus (rounded down)

** replace WIS with your Wisdom modifier

The vessel's hit points are equal to a number of d10s equal to your proficiency bonus, plus your Constitution modifier multiplied by your proficiency bonus. Add your proficiency bonus to the vessel's armor class, as well as their Strength, Dexterity, and Constitution ability scores. Use your spell attack modifier for your vessel's attack bonus.

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