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Clarissa Vuke

5 Level (0/14000 XP for level-up) Background Satyr Race / Species / Heritage Alignment
Warlock
Level 5
Hit Dice: 5/5
1d8+0 Class 1

STR
8
-1
DEX
13
+1
CON
10
+0
INT
13
+1
WIS
11
+0
CHA
16
+3
28
Hit Points
+4
Initiative (DEX)
12
Armor Class (AC)
+3
Prof. Bonus
35/70/0
Speed (walk/run/fly)
10
Passive Perception
Spellcasting ...
+15 Attack mod
CHA Ability
+3 Abi Mod
28 Save DC
+6 Expertise Bonus
+3 Proficiency Bonus
-1 Strength
+1 Dexterity
+0 Constitution
+4 Intelligence
+0 Wisdom
+6 Charisma
saving throws
+1 Acrobatics DEX
+0 Animal Handling WIS
+1 Arcana INT
-1 Athletics STR
+3 Deception CHA
+1 History INT
+0 Insight WIS
+3 Intimidation CHA
+8 Investigation INT
skills
+0 Medicine WIS
+1 Nature INT
+0 Perception WIS
+12 Performance CHA
+12 Persuasion CHA
+8 Religion INT
+1 Sleight of Hand DEX
+1 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #

Level 3 Spells 2 slots

NAME AB CAST RNG DUR DMG CMP #

harmonica


arcane focus (whistle)


crossbow (20 bolts) (1d8 piercing damage


dungeoneer's pack


padded armour


light hammer (wrench)


dagger *2


2 silver bricks


shorty sword (1d4 piercing damage)





Equipment Copper: 0, Silver: 2, Electrum: 0, Gold: 150, Platinum: 0 Money

grenade launcher equivalent




Spellcasting

common


dwarves


light armour


simple weapons


harmonica


tinker's tools




Languages & Proficiencies
Rail Wrecker -
Run 5 Meters in the direction you wish to activate this Ability.
When Activated, The Pail Nomad, will appear and catch you. The Pail Nomad will move across the full length of The Combat Arena, travelling in the direction you were originally running. The Pail Nomad is 3 Meters wide, anything in it's path must make a DEX save of 15 or higher, otherwise they will take 4D6 Damage and be flung to either side. The Pail Nomad will continue to travel across the area it occupies for 3 rounds. It will fully block the space it occupies.
(prerequisites: Need 1 valid & Unpunched Transit Ticket)

Invocations


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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