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Homebrew, Mythic Odysseys of Theros (5e)

Oread CR: 4

Medium fey (nymph), neutral
Armor Class: 16 (Natural Armor)
Hit Points: 49 (9d8 + 9)
Speed: 30 ft , climb: 30 ft

STR

14 +2

DEX

14 +2

CON

12 +1

INT

11 +0

WIS

13 +1

CHA

18 +4

Skills: Acrobatics +4, Athletics +4, Performance +6
Damage Resistances: Bludgeoning, Piercing, & Slashing from Nonmagical Attacks
Damage Immunities: Poison
Condition Immunities: Charmed, Frightened, Poisoned
Senses: Darkvision 60', Passive Perception 11
Languages: Elven, Sylvan
Challenge Rating: 4 ( 1100 XP)
Proficiency Bonus: +2

Innate Spellcasting. The oread's spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • At will: Druidcraft, Mold Earth,
  • 3/day: Thunderwave
  • 1/day each: Dust Devil, Erupting Earth


  • Magic Resistance. The oread has advantage on saving throws against spells & other magical effects.

    Stone Camouflage. The oread has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

    Actions

    Multiattack. The oread attacks twice with its rock slam or rock dart.

    Rock Slam. Melee Weapon Attack: +6 to hit, reach 5', one target. Hit: 9 (1d10 + 4) bludgeoning damage.

    Rock Dart. Ranged Weapon Attack: +6 to hit, range 60'/180', one target. Hit: 5 (1d10) bludgeoning damage.

    Reactions

    Sand Screen. If a creature targets the oread with a melee attack, it must succeed on a DC 14 Dexterity save or be blinded until the end of its next turn.

    Suggested Environments

    Any Climate; Hills, Mountains, Underdark; Feywild, Elemental Plane of Earth


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