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Hanya Sorceror in Dungeons & Dragons 5e

Hanya Sorceror CR: Cr illudes me

Medium yokai, chaotic evil
Armor Class: 14
Hit Points: 40
Speed: 30 ft , fly: 120 ft , burrow: 5 ft , swim: 10 ft , climb: 15 ft

STR

10 +0

DEX

14 +2

CON

14 +2

INT

12 +1

WIS

12 +1

CHA

18 +4

Saving Throws: CON +4, CHA +6
Damage Resistances: Necrotic
Condition Immunities: Charm
Languages: Japanese, Yokai
Challenge Rating: Cr illudes me
Proficiency Bonus: +3

Firebolt (Cantrip): Ranged attack, 2d10 fire damage
  Magic Missile (1st Level): Auto-hit, 3 missiles dealing 1d4+1 each
  Mirror Image (2nd Level): Creates illusory duplicates of himself
  Hold Person (2nd Level): Paralyzes one target if failed WIS save
  Scorching Ray (2nd Level): Fires 3 rays of fire, 2d6 damage each

Actions

Multiattack. Sarlok makes two Firebolt attacks.
Firebolt (Cantrip): Ranged attack, 2d10 fire damage

Magic Missile (1st Level): Auto-hit, 3 missiles dealing 1d4+1 each

Mirror Image (2nd Level): Creates illusory duplicates of himself

Bonus Actions

Quickened Spell (Sorcery Points). Hanya can spend 2 sorcery points to cast a spell as a bonus action instead of an action.

Lair Actions

The newly forged Zetsubou stone is ripping the cave a apart, every 2 turns, earthquakes wreck the battle field, and parts of it will fall into the abyss

An outcropping that looks over the fires of Mt Fuji's volcano

Usual Tactics

will stay at a distance, using Mirror Image to avoid hits while sending Magic Missiles and Scorching Rays at the party. If pressed, he will cast Hold Person on the strongest fighter and retreat behind his minions.   Once the lackeys are disposed, if he is the last one, he will cast fireball in a desperate last attack

One of the infernal Kurozai Hanya, he appears to be a sorcerer of some kind.

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