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Homebrew, Monster Manual (5e), Monster Manual (5.5e)

Druid CR: 2

Small to Medium humanoid, any alignment
Armor Class: 13 (Studded Leather)
Hit Points: 44 (8d8 + 8) 8d8+8
Speed: 30 ft

STR

10 +0

DEX

12 +1

CON

13 +1

INT

12 +1

WIS

16 +3

CHA

11 +0

Skills: Medicine +5, Nature +3, Perception +5
Senses: Passive Perception 15
Languages: Common, Druidic, & any one language
Challenge Rating: 2 ( 450 XP)
Proficiency Bonus: +2

Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

  • Cantrips (at will): Druidcraft, Produce Flame, Shillelagh
  • 1st level (4 slots): Entangle, Longstrider, Speak with Animals, Thunderwave
  • 2nd level (3 slots): Animal Messenger, Barkskin

  • Actions

    Quarterstaff (Shillelagh). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

    Verdant Wisp. Ranged Attack Roll: +5 to hit, range 90 ft, one target. Hit: 10 (3d6) radiant damage.

    Suggested Environments

    Any Climate; Any Terrain


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