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Homebrew

Retiarius CR: 5

Small to Medium humanoid, any alignment
Armor Class: 16
Hit Points: 112 (15d8 + 45) 15d8+45
Speed: 30 ft

STR

15 +2

DEX

18 +4

CON

16 +3

INT

10 +0

WIS

12 +1

CHA

15 +2

Saving Throws: Strength +5, Dexterity +7, Constitution +6, Wisdom +4
Skills: Acrobatics +10, Performance +5
Senses: Passive Perception 11
Languages: Common
Challenge Rating: 5 ( 1800 XP)
Proficiency Bonus: +3

Actions

Multiattack. The gladiator makes three melee weapon attacks. It can replace one attack with a use of Combat Net.

Trident. Melee or Ranged Attack: +5, reach 5 ft. or range 20/60 ft., one target. Hit: 9 (2d6 + 2) Piercing damage, or 11 (2d8 + 4) Piercing damage if weilded two-handed.

Dagger. Melee or Ranged Attack: +7, reach 5ft. or thrown 20/60 ft., one target. Hit: 9 (2d4 + 4) slasing damage.

Combat Net. Melee or Ranged Attack: +5, reach 5ft. or thrown 5/15 ft. one target. Hit: A large or smaller creature hit by a net is restrained until it is freed. A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Dealing 10 slashing damage to the net (AC 13) also frees the creature without harming it, ending the effect & destroying the net. A net has no effect on creatures that are formless, or creatures that are Huge or larger.

Bonus Actions

Nimble Escape. The gladiator can take the Disengage or Dodge action.  

Suggested Environments

Any Climate; Any Terrain


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