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Dustriders

Astral Baboon

Medium celestial, beast, unaligned
Armor Class: 8 + Your Intelligence Modifier + Proficiency Bonus
Hit Points: 2 + your Intelligence modifier + three times your Arcanist level
Speed: 30 Feet , climb: 30 Feet

STR

12 +1

DEX

16 +3

CON

14 +2

INT

10 +0

WIS

14 +2

CHA

8 -1

Saving Throws: Dexterity, Wisdom
Condition Immunities: Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses: Passive Perception of 14
Languages: Understands the languages you speak
Proficiency Bonus: Inherits the Summoner's Proficiency Bonus

Astral Dexterity - The Astral Baboon projects an aura in a 30 ft radius around itself, granting allied targets Advantage on Acrobatics checks and a bonus equal to the summoner's Intelligence Modifier on Dexterity saving throws.

Actions

Radiant Bite - The Astral Baboon leaps up to 15 feet away to an unoccupied space adjacent to a hostile target and makes a bite attack. The attack, on a successful hit deals 2d4 Radiant damage.

Bonus Actions

Throw - The Astral Baboon can take any nearby item weighing no more than 5 lbs as a free object interaction, and throw it up to 30 feet away. If it is thrown as an improvised weapon attack, it will deal 1d4 + Your Intelligence Modifier in Bludgeoning damage.

Reactions

Throwback - If an explosive device such as a grenade or other similar object is thrown at the Astral Baboon, it may attempt to throw the grenade or other device back as a reaction. Make an attack roll to determine if the grenade lands at the feet of the target which threw the grenade.

The Astral Baboon is a representation of the astronomical sign for the god Hamathotep, symbolizing great agility and acrobatics. Its surface is translucent, appearing as a twilit night sky filled with stars.

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