Medium Any race, Any
Rage (can be used twice per long rest). Fighting with primal ferocity, the Barbarian can enter a rage as a bonus action. Gaining advantage on Strength checks and Strength saving throws. Gaining a +2 bonus to the damage rolls that use Strength and gaining resistance to bludgeoning, piercing, and slashing damage. The rage lasts for 1 minute. It ends early if the Barbarian is knocked unconscious or if thier turn ends and they haven’t attacked a hostile creature since thier last turn or taken damage since then.
Iron Battleaxe. Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: (1d12+3) slashing damage. Iron Spear (3). Melee or Ranged Weapon Attack: +5 to hit, reach 5ft or range 20/60, one target. Hit: (1d6+3) piercing damage.