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Astral Scorpion in Dungeons & Dragons 5e

Astral Scorpion

Small celestial, beast, unaligned
Armor Class: 8 + Your Intelligence Modifier + Proficiency Bonus
Hit Points: 2 + your Intelligence modifier + three times your Arcanist level
Speed: 25 Feet , burrow: 15 Feet , climb: 25 Feet

STR

8 -1

DEX

14 +2

CON

14 +2

INT

12 +1

WIS

10 +0

CHA

16 +3

Condition Immunities: Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses: Passive Perception of 10
Languages: Understands the languages you speak
Proficiency Bonus: Inherits the Summoner's Proficiency Bonus

Astral Sting - All allied targets within a 30 ft. radius of the Astral Scorpion gain an additional 1d4 Radiant damage to their damage rolls.

Actions

Radiant Sting - The Astral Scorpion makes a melee attack with its stinger. On a successful hit, the stinger deals 2d4 Radiant damage. The target it hit must make a Constitution saving throw against your Spellcasting DC or take an additional 2d4 Poison damage.

The Astral Scorpion is a representation of the astronomical sign for the goddess Serqet, symbolizing power. Its surface is translucent, appearing as a twilit night sky filled with stars. It can burrow to hide from area of effect spells where needed.

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