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Hekari Reshaper Construct in Dungeons & Dragons 5e

Dustriders

Hekari Reshaper Construct

Medium , unaligned
Armor Class: 10 + Your Intelligence Modifier + Proficiency Bonus
Hit Points: 2 + your Intelligence modifier + 6 times your Inscriptor level (the golem has a number of Hit Dice [d8s] equal to your Inscriptor level)
Speed: 30 Feet , fly: 30 Feet , climb: 30 Feet , can hover

STR

20 +5

DEX

10 +0

CON

20 +5

INT

6 -2

WIS

6 -2

CHA

6 -2

Damage Resistances: Fire
Damage Immunities: Necrotic, Poison, Psychic
Condition Immunities: Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses: None. The construct does not have any means of detecting anything.
Languages: Understands the languages you speak
Proficiency Bonus: Inherits the Summoner's Proficiency Bonus

Reshape - The Golem can reassemble its 36 5x5x5ft. cubes into any shape or arrangement of your choosing. At the end of its movement, it locks into place and cannot be moved until the start of its next turn. It must be in contact with a structural surface or the terrain or it will otherwise fall.   Uncontested Movement - The Reshaper golem, when it enters a space occupied by another target or entity, moves that target or entity out of its space without contest.

A segmented Construct that can alter its shape and orientation when you command it using a bonus action. It can occupy up to 6 spaces on the ground and extend upwards up to 6 spaces, totalling a volume of 36 5-foot cubic spaces. It can also be reshaped to enclose an area. If it moves into a space occupied by a target or entity, it moves the target without contest. Some examples of forms it can take are bridges, walls, or ramps.   The construct itself cannot attack, react, or do anything aside from move and occupy the spaces it inhabits.

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